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Java

Java PDF

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Author: Walter J. Savitch
Publisher: Prentice Hall
ISBN:
Size: 35.81 MB
Format: PDF, Kindle
Category : Computers
Languages : en
Pages : 942
View: 1990

Book Description: Best-selling author, Walter Savitch, uses a conversational style to teach programmers problem solving and programming techniques with Java. Readers are introduced to object-oriented programming and important computer science concepts such as testing and debugging techniques, program style, inheritance, and exception handling. It includes thorough coverage of the Swing libraries and event driven programming. The Java coverage is a concise, accessible introduction that covers key language features. Thorough early coverage of objects is included, with an emphasis on applications over applets. The author includes a highly flexible format that allows readers to adapt coverage of topics to their preferred order. Although the book does cover such more advanced topics as inheritance, exception handling, and the Swing libraries, it starts from the beginning, and it teaches traditional, more basic techniques, such as algorithm design. The volume provides concise coverage of computers and Java objects, primitive types, strings, and interactive I/O, flow of control, defining classes and methods, arrays, inheritance, exception handling, streams and file I/O, recursion, window interfaces using swing objects, and applets and HTML. For Programmers.


Programming Java

Programming Java PDF

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Author: Rick Decker
Publisher: Course Technology Ptr
ISBN: 9780534371098
Size: 74.13 MB
Format: PDF, Mobi
Category : Computers
Languages : en
Pages : 617
View: 2398

Book Description: Decker and Hirshfield introduce students to Java and object-oriented programming (OOP) by presenting the empowering features of Java - and OOP classes, packages and inheritance - first, and bringing in the algorithmic details later.


An Introduction To Computer Science Using Java

An Introduction to Computer Science Using Java PDF

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Author: Samuel N. Kamin
Publisher: McGraw-Hill Publishing Company
ISBN:
Size: 74.42 MB
Format: PDF, Docs
Category : Computer science
Languages : en
Pages : 753
View: 4371

Book Description: This book emphasises the process of programming, which involves teaching students how to develop correct, efficient, well-structured and stylish programs. This edition has been overhauled to teach objects early and aggressively. In order to enhance this approach, the authors have developed their own library of classes that they provide with the book, called CSLib. GUI-based applications are taught at the beginning of the book and applets and the AWT are introduced later. One of the unique aspects of the text is the appropriate positioning of information on debugging. There are also teaching aids such as warning signs, a wide range of exercises and quick review exercises throughout the chapters.


Fundamentals Of Computer Science Using Java

Fundamentals of Computer Science Using Java PDF

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Author: David Hughes
Publisher: Jones & Bartlett Learning
ISBN: 9780763717612
Size: 39.39 MB
Format: PDF, ePub, Mobi
Category : Computers
Languages : en
Pages : 525
View: 2703

Book Description: Uses an object-based approach to the introduction of Computer Science using Java.


An Introduction To Programming Using Java

An Introduction to Programming Using Java PDF

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Author: Anthony J. Dos Reis
Publisher: Jones & Bartlett Learning
ISBN: 9781449639037
Size: 42.64 MB
Format: PDF, Mobi
Category : Computers
Languages : en
Pages : 450
View: 2990

Book Description: Ideal For The Introductory Programming Course, An Introduction To Programming Using Java Covers All Recommended Topics Put Forth By The ACM/IEEE Curriculum Guidelines In A Concise Format That Is Perfect For The One-Term Course. An Integrated Lab Manual Enhances The Learning Process By Providing Real-World, Hands-On Projects. This Unique Approach Allows Readers To Test Their Understanding Of The Key Material At Hand. Sample Exams Urge Readers To Assess Their Progress Through The Course And Are Ideal Study Aids For In-Class Testing. The Author's Innovative, Accessible Approach Engages And Excites Students On The Capabilities Of Programming Using Java! Turingscraft Codelab Access Is Available For Adopting Professors. Custom Codelab: Codelab Is A Web-Based Interactive Programming Exercise Service That Has Been Customized To Accompany This Text. It Provides Numerous Short Exercises, Each Focused On A Particular Programming Idea Or Language Construct. The Student Types In Code And The System Immediately Judges Its Correctness, Offering Hints When The Submission Is Incorrect. See Codelab In Action! A Jones & Bartlett Learning Demonstration Site Is Available Online At Jblearning.Turingscraft.Com. Key Features: • Covers All Recommended Topics Put Forth By The ACM/IEEE Curriculum Guidelines In A Concise Format That Is Perfect For The One-Term Course. • An Integrated Lab Manual Enhances The Learning Process With Hands-On Projects. • Uses A Computer In Lab Exercises To Teach Students Some Of The Finer Points Of Java • Introduces Objects Early (Ch.1) • Explains Abstract Classes And Interfaces In The Context Of Generic Programming. With This Approach, Students Quickly Grasp The Conceptual And Technical Aspects Of These Constructs.


Concrete Abstractions

Concrete Abstractions PDF

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Author: Max Hailperin
Publisher: Max Hailperin
ISBN: 0534952119
Size: 11.10 MB
Format: PDF, ePub, Mobi
Category : Computers
Languages : en
Pages : 670
View: 472

Book Description: CONCRETE ABSTRACTIONS offers students a hands-on, abstraction-based experience of thinking like a computer scientist. This text covers the basics of programming and data structures, and gives first-time computer science students the opportunity to not only write programs, but to prove theorems and analyze algorithms as well. Students learn a variety of programming styles, including functional programming, assembly-language programming, and object-oriented programming (OOP). While most of the book uses the Scheme programming language, Java is introduced at the end as a second example of an OOP system and to demonstrate concepts of concurrent programming.


Introduction To Java Programming

Introduction to Java Programming PDF

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Author: Y. Daniel Liang
Publisher: Prentice Hall
ISBN: 9780133761313
Size: 44.24 MB
Format: PDF, Kindle
Category : Computers
Languages : en
Pages : 1320
View: 4451

Book Description: NOTE: Before purchasing, check with your instructor to ensure you select the correct ISBN. Several versions of Pearson's MyLab & Mastering products exist for each title, and registrations are not transferable. To register for and use Pearson's MyLab & Mastering products, you may also need a Course ID, which your instructor will provide. Used books, rentals, and purchases made outside of Pearson If purchasing or renting from companies other than Pearson, the access codes for Pearson's MyLab & Mastering products may not be included, may be incorrect, or may be previously redeemed. Check with the seller before completing your purchase. -- This text is intended for a 1-, 2-, or 3-semester CS1 course sequence. Comprehensive coverage of Java and programming make this a useful reference for beginning programmers and IT professionals. Daniel Liang teaches concepts of problem-solving and object-oriented programming using a fundamentals-first approach. Beginning programmers learn critical problem-solving techniques then move on to grasp the key concepts of object-oriented, GUI programming, advanced GUI and Web programming using Java. Liang approaches Java GUI programming using JavaFX, not only because JavaFX is much simpler for new Java programmers to learn and use but because it has replaced Swing as the new GUI tool for developing cross-platform-rich Internet applications on desktop computers, on hand-held devices, and on the Web. Additionally, for instructors, JavaFXprovides a better teaching tool for demonstrating object-oriented programming. MyProgrammingLab for Introduction to Java Programming is a total learning package. MyProgrammingLab is an online homework, tutorial, and assessment program that truly engages students in learning. It helps students better prepare for class, quizzes, and exams--resulting in better performance in the course--and provides educators a dynamic set of tools for gauging individual and class progress. Teaching and Learning Experience To provide a better teaching and learning experience, for both instructors and students, this program offers: Personalized Learning: Through the power of practice and immediate personalized feedback, MyProgrammingLab helps students fully grasp the logic, semantics, and syntax of programming. Fundamentals-First Approach: Basic programming concepts are introduced on control statements, loops, functions, and arrays before object-oriented programming is discussed. Problem-Driven Motivation: The examples and exercises throughout the book emphasize problem solving and foster the concept of developing reusable components and using them to create practical projects. A Superior Pedagogical Design that Fosters Student Interest: Key concepts are reinforced with objectives lists, introduction and chapter overviews, easy-to-follow examples, chapter summaries, review questions, programming exercises, and interactive self-tests. The Most Extensive Instructor and Student Support Package Available: The author maintains a website at www.pearsonhighered.com/liang that includes multiple interactive resources. Note: MyProgrammingLab is not a self-paced technology and should only be purchased when required by an instructor. 0133813460 / 9780133813463 Intro to Java Programming, Comprehensive Version & MyProgrammingLab with Pearson eText -- Access Card Package Package consists of 0133761312 / 9780133761313 Intro to Java Programming, Comprehensive Version 0133762513 / 9780133762518 MyProgrammingLab with Pearson eText -- Access Card -- for Intro to Java Programming, Comprehensive Version, 10/e


An Introduction To Object Oriented Programming With Java

An Introduction to Object oriented Programming with Java PDF

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Author: C. Thomas Wu
Publisher: McGraw-Hill Science, Engineering & Mathematics
ISBN:
Size: 54.92 MB
Format: PDF, ePub
Category : Computers
Languages : en
Pages : 858
View: 3488

Book Description: This is an introductory text for beginners with no background in programming. The text teaches students how to write object-oriented programs. The book covers both Java applets and applications. Students will learn the fundamentals of object-oriented programming through the use of predefined objects supplied with the book. By using these predefined objects, the students will learn both the concepts of object-oriented programming and also how to later design their own objects by example. Students will learn how to define their own objects and how to develop programs using object-oriented design methodology. In addition, students will learn modern programming topics such as event-driven and GUI (Graphic User Interface) programming.


Introduction To Computing Programming In Java

Introduction to Computing   Programming in Java PDF

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Author: Mark Guzdial
Publisher: Prentice Hall
ISBN: 9780131496989
Size: 27.23 MB
Format: PDF, Mobi
Category : Computers
Languages : en
Pages : 558
View: 5170

Book Description: Mark Guzdial and Barb Ericson have a most effective method for teaching computing and Java programming in a context that readers find interesting: manipulating digital media. Readers get started right away by learning how to write programs that create interesting effects with sounds, pictures, web pages, and video. The authors use these multimedia applications to teach critical programming skills and principles like how to design and use algorithms, and practical software engineering methods–all in the context of learning how to program in Java. Mark and Barb also demonstrate how to communicate compatibly through networks and do concurrent programming. The book also includes optional coverage of rudimentary data structures and databases using Java and comes with a CD-ROM containing all the code files referenced in the text and required for media manipulation. Allows readers to use their own media, such as personal sound or picture files. Demonstrates how to manipulate media in useful ways, from reducing red eye and splicing sounds to generating digital video special effects. The book also includes optional coverage of rudimentary data structures and databases using Java and comes with a CD-ROM containing all the code files referenced in the text and required for media manipulation. For beginners interested in learning more about basic multimedia computing and programming.